tag:blogger.com,1999:blog-6315440133714731648.post352454176791273747..comments2023-11-13T03:11:33.083-08:00Comments on Andrew Kin Fun Chan's Blog: Geometry Paint Tool Maya 2011 and earlier.Andrew Chanhttp://www.blogger.com/profile/14960027425741543570noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-6315440133714731648.post-60158483871531311142014-11-05T13:02:24.518-08:002014-11-05T13:02:24.518-08:00We've just had the same problem and what works...We've just had the same problem and what works was the following:<br /><br />Put the pivot point correctly on the object that you want to use as a brush and then put that object in the center (0,0,0) of the world.<br />Then freeze transformations and delete history.<br />Good luck!<br /><br />EduAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-6315440133714731648.post-49618043687897644102014-05-13T16:40:42.479-07:002014-05-13T16:40:42.479-07:00Hi! I think I am doing it exactly as you say, but ...Hi! I think I am doing it exactly as you say, but I keep having this problem, when I paint the geometry, it does follow the surface I am painting on, but somewhere else in the scene... I've checked the pivot, I've freezed the transformations and nothing works... so I tried to do it with a new object, a new cube and it works... any idea on what could the object I want to paint might have?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6315440133714731648.post-51649208910595277142013-06-20T15:04:16.706-07:002013-06-20T15:04:16.706-07:00Amazing!!!!!!!
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